How much do startup studios charge?

    Matthew LaCrosse
    2026-07-20
    4 min read
    Studios that build startups don't post a price, because they don't charge one way. Some take cash like an agency, some take equity like a co-founder, and many take a mix of the two. So the real question isn't "how much" — it's "in what currency." The more of the outcome they own, the less cash they ask for, and the more they behave like a partner rather than a vendor.

    You've heard about companies that will build your product with you — sometimes called startup studios — and you want to know the price. There isn't one, and that's not evasion. They price in a mix of cash and ownership, and the mix is the whole conversation. A studio taking mostly cash is priced like an agency. A studio taking mostly equity is priced like a co-founder. The number you should be chasing isn't a dollar figure — it's the shape of the trade.

    Three ways they can charge

    Almost every arrangement is a point on a line between all-cash and all-equity. Knowing which one you're being offered matters more than any single number in it.

    Model
    Cash, like an agency
    What you pay
    You pay to build; they hand it over when it's done.
    What it means for you
    You keep all your equity and carry all the risk. Cheapest in ownership, priciest in cash up front.
    Model
    Equity, like a co-founder
    What you pay
    Little or no cash; they take a share of the company.
    What it means for you
    Preserves your cash but costs real ownership — and it only pays off for them if you succeed, which changes how invested they stay.
    Model
    A mix of both
    What you pay
    Reduced cash plus a smaller share of the company.
    What it means for you
    The common middle. Some skin in the game on both sides, without either of you carrying the whole risk alone.

    Why the mix matters more than the number

    Here's the trade underneath it. Cash is a one-time cost; equity is forever — a point you give away is a point you keep paying out the day the company finally works. A studio taking mostly equity is betting on your outcome and tends to behave like a partner, but you're handing over a slice of everything the company ever becomes. A studio taking mostly cash is a vendor with a deadline — cheaper over the long run if you can fund it, but they move on when the invoice clears. Neither is right or wrong. It depends on whether you're richer in cash or in conviction.

    An equity-heavy deal only works if the studio stays involved after the build. Otherwise you've traded ownership for a handoff — the worst of both. Ask what they're on the hook for once version one ships, and make sure their reward depends on the company working, not just on the code being delivered.

    What actually moves a studio's price

    • How much cash you put in. Every dollar you pay lowers the equity they need. Pure build-for-equity costs the most ownership of any arrangement.
    • How early and risky it is. Building from a blank page carries more risk than extending something that already has users, and earlier work commands more of either currency.
    • How involved they stay. A team that builds, then runs and grows the product, is worth more than one that ships version one and leaves.
    • What you bring. If you own the customers, the domain expertise, and the path to market, you're carrying real weight — and you should keep the majority.

    How to compare offers without a price sheet

    1. 1Ask each to state the offer in one shape: cash amount, equity percentage, and what they own after launch. Vague offers hide expensive terms.
    2. 2Convert every offer to the same terms so you're comparing currencies, not vibes. A big cash number and a big equity number aren't the same cost.
    3. 3Put any equity on a vesting schedule with a cliff, so ownership is earned by staying, not handed over at signing.
    4. 4Get scope, roles, and IP ownership in writing before anyone builds. The code and accounts must legally belong to the company.
    5. 5Keep the domain, accounts, and admin access in your name from day one, whatever the equity split turns out to be.

    When a studio is the wrong fit

    If you can fund the build and you just need code shipped to a clear spec, a studio's equity model is overpaying. Hire a team, keep the whole company, and bring a partner in later from a position of strength. Studios earn their share when you need someone to help shape the product, carry real risk with you, and stay in the outcome — not when you need a contractor. Giving away ownership to dodge a bill you could have paid is the most expensive shortcut in early-stage building.

    This is the model we work in — building and co-founding software for people who have the idea and the network but not the code, for a fee, for equity, or a mix of the two. Whoever you end up talking to, make them put the offer in plain terms: how much cash, how much of the company, and what they still own the day after launch. Those three answers tell you far more than any single price ever could.

    Common follow-up questions

    1

    Do startup studios take equity or cash?

    Both, and often a mix. Some price like an agency in cash, some like a co-founder in equity, and many blend reduced cash with a smaller share. The more of the company they take, the more they behave like a partner betting on the outcome; the more cash you pay, the more they behave like a vendor. Ask for the exact mix, not a headline price.

    2

    How much equity does a startup studio usually take?

    There's no fixed figure, because it moves with how much cash you pay, how early and risky the build is, how involved they stay afterward, and what you bring to the table. A studio that takes only equity and stays on to build and grow the company commands more than one paid mostly in cash. Put any equity on a vesting schedule so it's earned over time.

    3

    How do I compare a studio's offer to hiring an agency?

    Convert both to the same terms: total cash, equity given up, and who owns and maintains the product after launch. An agency is usually all cash and a clean handoff; a studio may cost less cash but a slice of ownership and a longer relationship. Compare the full trade, not just the upfront number.

    Want this answered for your exact situation?

    We build and co-found software for people who have the idea and the network but not the technical team. Tell us where you're stuck and we'll give you a straight read — even if the honest answer is "don't build it yet."

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